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Joerg's avatar

If you want classes, then 13G is your fix. Many people in the Glorantha circles have gone to RuneQuest specifically because they were fed up with level and class systems, and the one-trick-ponies and black-and-white presentations.

The statement that the Lunars need to be unmitigated evil is dubious. Sure, Lunars are presented as opponents only in the limited scope of 13G, but I don't think that they think of them as nothing but monsters to be slain - at least I didn't get that impression from Rob Heinsoo when I met him (admittedly a quarter of a century ago).

There is some support coming up for 13G, in the shape of the upcoming issue of Escalation Magazine - or more to the point, a well-written take on Fronela which introduces Lunar cultists (admittedly not from the Empire, but from the Arrolian City States) as character class options. Nicely illustrated and laid out (at least the parts I was shown so far).

True, Fronela offers a new greater evil, the Kingdom of War, whose minions you are free to slaughter - unless your party comes into a situation where it is "join the Kingdom, or die", and they find themselves raiding and looting everyone else, and even if they refrain from atrocities themselves, observing their "allies" committing all kinds of horrendous deeds.

Or they can join the one of the factions opposing the Kingdom of War, and join the ranks of at first rather noble warriors defending their homelands only to see the warfare mutate to tactics of burnt ground, people relocated against their will, and no quarter given to minions of the Kingdom of War no matter whether they were gang-pressed or volunteers.

But it is your game. If you need class in RuneQuest, you could do worse than to check out Mythras Classic Fantasy for implementations of one-trick-pony classes. If you need to whitewash murder and kangaroo-trial field executions, go with that.

I guess I'd rather play a party gang-pressed into the Kingdom of War for a bit.

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